EMBOUCANATOR
GRADUATION FILM
2023 / 2024
CO-DIRECTOR
Responsible for...
PRODUCTION MANAGEMENT, TEAM COORDINATION, SUPERVISION, WRITING, DIRECTING, CONCEPT ART, LOOK DEVELOPMENT, TEXTURING, SURFACING, ENVIRONMENT, SCENE ASSEMBLY, LIGHTING, 3D RENDERING, COMPOSITING, EDITING, FINAL RENDERING

“Emboucanator” is the story of a bull man who flees his marriage, an ode to the Camargue (region in south of France) but above all my graduation movie. This year was a big challenge, but I am very proud of the result.

During this production, I did the concept art of Culterrine, the tower as well as the beginnings of the horse motorcycle. I also did the colorboard, the lookdev and the research of our artistic direction and how to transcribe it in 3D. I also did the artistic direction pipeline, which meant that I did the surfacing of practically all the props in the movie. I also created the environment for a majority of the scenes in the movie, I modeled all the vegetation and I also textured it. I did the lighting of the most complex sequences and I supervised the lighting of the other sequences. I created the rendering pipeline, very specific to our artistic direction, so I did the rendering parameters of the film and I rendered a majority of scenes and also supervised the rendering of the other sequences. Finally, I did the compositing of the most complex sequences.

During this production, I revealed myself to have a real leadership role. I had a lot of responsibilities and things to manage, finding B plans, solutions in the most critical moments. My team was able to rely on me, and I am proud to say that I now know how to direct a production and supervise other people.

CONCEPT ART
CULTERRINE

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HORSE-MOTORCYCLE

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TOWER

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COLORBOARD
TEXTURING & SURFACING
FOLIAGE
LIGHTING BREAKDOWN
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COMPOSITING BREAKDOWN
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FESTIVAL SELECTIONS
WHAT I LEARNED

• To lead a team

• To supervise other people

• To show composure and find solutions in critical moments

• To create a completely innovative artistic direction and a whole new production pipeline compared to this D-A

• To improve all my technical skills

WHAT I WANT TO IMPROVE IN MY FUTURE PROJECTS

• ENVIRONMENT ► I discovered a real passion for creating environments. However, not having enough knowledge, I think that my environments are not optimized or detailed enough. In the future, I plan to deepen my knowledge of environment creation in order to be able to create more complex, more detailed and more optimized ones

• RENDERING  ► Although the rendering of the film is very correct and I am at the origin of the complete rendering pipeline, I still lack optimization in terms of rendering. In the future, I plan to continue to deepen my knowledge in order to be able to best optimize my scenes during rendering

• LIGHTING, COMPOSITING, SURFACING  ► I think I surpassed myself for this film and reached a professional level. Quite honestly, I don’t know what I could have done better, other than adding even more details and thinking even more about “how and why” I place my lights here, I highlight this in compositing etc. In the future, I simply want to continue to improve in these three professions that I master very well, finally to be even stronger and more meticulous