The idea of my “Dragonmancer” personnal project was born after my school project “Broodmother”. Indeed, I really liked that school project so I decided to reproduice the same thing with another Artstation Competition “Grande Space Opera : Light Age”. I chose the Abdelkarim G’s concept named “Dragonmancers” that I found so beautiful.
Even if I was completely free because this was a personnal project, it was a real challenge for the surfacing and also modeling, mainly beaucoup of the helmet and the weird gloves’s aspect. I learned a lot during this project and I am really really proud of the result, which mix the original concept and my personnal touch.


• To deepen and improve my knowledge of surfacing
• To improve my sculpt and my modeling
• SCULPTING AND MODELING ► I am very, very proud of my sculpt and my modeling. I think I finally managed to work correctly, especially in terms of proportions. However, I still feel some small technical weaknesses that I intend to overcome in the future by working more on these two stages
