Pauline LISI • Portfolio

Modeling is one of my many skills.

It was one of the first things I learned in 3D and serves as the starting point for a production. I enjoy thinking about how to translate 2D concepts into 3D and adding details to them. I strive to approach modeling thoughtfully, focusing on topology, determining how to place my mesh, and optimizing it for animation so that the rigger or animator can work without encountering issues. Modeling is a discipline I have practiced extensively, and I know I will continue to refine my skills in this area throughout my life.

ALL PROJECTS WHERE I DID MODELING

Clic on title or image to see more details (What I've done on the project, software I used etc.)

School Project • 2023

ALL ASPECTS

Personnal Project • 2023

ALL ASPECTS

Group Movie • 2023

CONCEPT ART / LOOKDEV / LAYOUT / MODELING / SURFACING / LIGHTING / RENDERING / VIDEO EDITING / COMPOSITING

School Project • 2022

ALL ASPECTS

School Concept Art Project • 2022

ALL ASPECTS

Group Movie • 2022

CONCEPT ART / LOOKDEV / MODELING / SURFACING / LIGHTING / RENDERING / COMPOSITING

Solo Movie • 2022

ALL ASPECTS

Group Movie • 2021

LAYOUT / LOOKDEV / MODELING / SURFACING / 3D ANIMATION / LIGHTING / COMPOSITING / RENDERING / VIDEO EDITING

School Exercise • 2021

ALL ASPECTS

School Exercise • 2021

ALL ASPECTS

Solo Movie • 2021

ALL ASPECTS

School Exercise • 2020

ALL ASPECTS

School Exercise • 2019

ALL ASPECTS

Group Movie • 2019

LAYOUT / MODELING / SURFACING / 3D ANIMATION / RENDERING / VIDEO EDITING / SOUND FX